Grand Finale and the most overall difficult level i have ever played :) Champion's Road, is the final and the hardest level in Super Mario 3D World. It is analogous to Special 8-Crown of Super Mario 3D Land and the Grandmaster Galaxy of Super Mario Galaxy 2, designed to be the most challenging level in the game. The level is relatively lengthy, and contains no checkpoints or power-ups. It is available as soon as its World is unlocked, which requires obtaining all Green Stars, Stamps and Golden Flags available thus far. A heartbeat sound effect can be heard while entering the level. The first section of the level contains floating colorful blocks and Octoombas on top of dark purple blocks that move from side to side. After that, a Clear Pipe takes players to an elevating section with three Fire Bros. On top of it, players must run across blocks that are only one Block wide and must either defeat or dodge the several Chargin' Chucks (which can also run across these blocks). A Warp Box then transports players to the next section. The next section requires players to run and time their jumps over Beat Blocks that alternate in double time. After traversing the Beat Blocks, players go into a Clear Pipe cannon that tosses them into an arena with respawning crumbling blocks and three Magikoopas. Players must defeat all the Magikoopas in order for a Warp Box to appear. After the area with the Magikoopas and the crumbling blocks, players must travel across gray platforms while also avoiding swinging spiky pillars and Fuzzies. The players can use a Piranha Plant to help get rid of the Fuzzies. If the player gets rid of all the Fuzzies on the large block before the end of the section, they will receive some Coins. Then there is another Warp Box that takes players to the next section. In this section, players must wall-jump upward, with the aid of a spring platform. They also must avoid jumping into the Horned Ant Troopers, but they can also use them to move up the walls. Past the wall-jumping, players must then jump on a series of Piranha Creepers to go up. Then, players need to swim on a floating square of water that takes them through blue stationary spiked walls plus red moving spiked walls. When players succeed, they go into the Clear Pipe, which shoots them into the last obstacle part of the level. Players must use the Dash Panels to dash through this section also while avoiding the shockwaves of Ring Burners. The path takes them to a square area, where players must collect five Key Coins to open up a Warp Box. Then, past the Warp Box, players go through Clear Pipes that word "THANK YOU!!" in neon lights. Then the players see several Sprixies, Toads, Rabbits, Lumas, Plessie, and Captain Toad cheering for them near the Goal Pole. Unlike most regular stages, this stage's Goal Pole is the boss version. Green Stars Green Star 1: Past the Beat Blocks. Green Star 2: In the end of the section with the Fuzzies and swinging spike pillars. Green Star 3: In the end of the dash section. Stamp On the second step leading to the goal pole. #Rosalina hardest level Octoombas Fire Bros. Chargin' Chucks Magikoopas Fuzzies Horned Ant Troopers Piranha Creepers Ring Burners Names in other languages Language Name Meaning Japanese ファイナル!チャンピオンシップロード Fainaru! Chanpionshippu rōdo Final! Championship Road Spanish (NOE) La prueba final de los campeones Champions' ultimate test French Route de l’ultime défi Road of the ultimate challenge Dutch Kampioensweg Champion's Road German Der Weg der Champions The road of the champions Italian Percorso del campione Champion's Route Portuguese Rota dos campeões Champions' route World World Crown Game Super Mario 3D World Time Limit 500 seconds Notes The final course in the game is the hardest level The part where the Clear Pipe makes up the word "THANK YOU!!" is similar to Super Mario 3D Land's Special 8-Crown Crown's "THANK YOU!!", which is made of Flip Panels instead. It is additionally a homage to World 9-4 of Super Mario Bros.: The Lost Levels, which ended with a series of blocks spelling "アリガトウ!" ("Arigatō!", Japanese for "Thank You!"). The music that plays in this level, titled "Champion Road", is a remix of Gusty Garden Galaxy's theme from Super Mario Galaxy, which also plays in Honeycomb Starway and Honeycomb Skyway. This remix also appears in Super Smash Bros. for Wii U on the Mario Galaxy stage. NO COMMENTARY GAME-PLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALK-THROUGH Puzzle Solution LET'S PLAY https://www.youtube.com/c/fru77y #Mario #SuperMario
Oh Mario! Super Mario 3D World SM3DW スーパーマリオ3DワールドSūpā Mario Surī Dī Wārudo is a 3D platformer action game for the Wii U. It is a follow-up game of the Nintendo 3DS installment Super Mario 3D Land, the fifteenth title in the Super Mario series, the sixth original 3D Mario title, the seventh 3D Mario title overall, and the fifth 3D Mario title on a home console after Super Mario Galaxy 2. The game also received a prequel/spin off based on The Adventures of Captain Toad levels in this game titled Captain Toad: Treasure Tracker, which was first released on November 13, 2014 in Japan almost a year later. Levels: World 1 Super Bell Hill Koopa Troopa Cave Chargin' Chuck Blockade Mount Beanpole Plessie's Plunging Falls Switch Scramble Circus Bowser's Highway Showdown Captain Toad Goes Forth World 2 Conkdor Canyon Puffprod Peaks Shadow-Play Alley Really Rolling Hills Big Galoomba Blockade Double Cherry Pass Bowser's Bullet Bill Brigade Mystery House Melee World 3 Snowball Park Chain-Link Charge Shifty Boo Mansion Pretty Plaza Panic Magikoopa Blockade Pipeline Lagoon Mount Must Dash Switchboard Falls The Bullet Bill Express A Banquet with Hisstocrat Captain Toad Makes a Splash World 4 Ant Trooper Hill Piranha Creeper Creek Brolder Blockade Beep Block Skyway Big Bounce Byway Spike's Lost City Lava Rock Lair Fire Bros. Hideout #1 Mystery House Mad Dash World 5 Sunshine Seaside Tricky Trapeze Theater Backstreet Bustle Chargin' Chuck Blockade Is Back Sprawling Savanna Bob-ombs Below Cakewalk Flip Searchlight Sneak Coin Express King Ka-thunk's Castle Fire Bros. Hideout #2 Captain Toad Plays Peek-a-Boo World 6 Clear Pipe Cruise Spooky Seasick Wreck Hands-On Hall Deep Jungle Drift Ty-Foo Flurries Prince Bully Blockade Bullet Bill Base Fuzzy Time Mine Bowser's Bob-omb Brigade Motley Bossblob's Big Battle Fire Bros. Hideout #3 Mystery House Throwdown World Castle Fort Fire Bros. Switchblack Ruins Red-Hot Run Boiling Blue Bully Belt Brolder Blockade Is Back Prince Bully Blockade Is Back Trick Trap Tower Rammerhead Reef Simmering Lava Lake Bowser's Lava Lake Keep Fire Bros. Hideout #4 Captain Toad Gets Thwomped World Bowser Spiky Spike Bridge Plessie's Dune Downhill Cookie Cogworks The Bowser Express Footlight Lane Deepwater Dungeon A Beam in the Dark Grumblump Inferno Motley Bossblob's Encore Hisstocrat Returns The Great Tower of Bowser Land Mystery House Claw Climb World Star Rainbow Run Super Galaxy Rolling Ride Run The Great Goal Pole Super Block Land Honeycomb Starway Gargantuan Grotto Peepa's Fog Bog Cosmic Cannon Cluster Captain Toad Takes a Spin World Mushroom Night Falls on Really Rolling Hills Spiky Mount Beanpole Deep-Black Jungle Drift Trouble in Shadow-Play Alley Back to Hands-On Hall Gigantic Seasick Wreck Broken Blue Bully Belt Mystery House Brawl World Flower Switch Shock Circus Floating Fuzzy Time Mine Piranha Creeper Creek after Dark Faster Fort Fire Bros. Sprawling Savanna Rabbit Run Shiftier Boo Mansion Pipeline Boom Lagoon Blast Block Skyway Towering Sunshine Seaside Honeycomb Skyway Spiky Spike Bridge Sneak Boss Blitz World Crown Champion's Road Captain Toad's Fiery Finale Mystery House Marathon Developer(s) Nintendo EAD Tokyo 1-UP Studio Publisher(s) Nintendo Platform(s) Wii U Release date Original Release Wii U GamePad.svg Wii U GamePad Wiimote Sideways.png Wii Remote (Sideways) Nunchuck Icon.png Wii Remote and Nunchuk Wii Classiccontroller.png Wii Classic Controller Wii U Pro Controller White.png Wii U Pro Controller On an evening in the Mushroom Kingdom, Mario, Luigi, Princess Peach, and Toad come to view and enjoy the fireworks outside of Princess Peach's Castle, when they discover a slanted Clear Pipe along the path. Mario and Luigi fix the Clear Pipe with hammers and wrenches, causing the pipe to eject a large number of items as well as a Sprixie Princess, a fairy-like creature of the Sprixie species. The Green Sprixie Princess begins to explain that Bowser has kidnapped six of her fellow Sprixie Princesses and that she needs their help; thereafter, however, Bowser emerges from the pipe and traps the princess inside a bottle before disappearing back down the pipe with her. Peach, in trying to stop Bowser, falls down the pipe herself, and the others soon follow in order to assist her. The heroes soon end up in the Sprixie Kingdom, where the journey mainly takes place. After going through six worlds, the group encounter Bowser in World Castle, where he is keeping the Red Sprixie Princess; the only Sprixie Princess whom has not been saved yet. After the group successfully defeats Bowser, the Sprixie Princess is saved. NO COMMENTARY GAMEPLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALKTHROUGH Puzzle Solution LET'S PLAY #Mario #SuperMario https://www.youtube.com/c/fru77y
Pac-Man is a maze arcade game developed and released by Namco in 1980. The original Japanese title of Puck Man was changed to Pac-Man for international releases as a preventative measure against defacement of the arcade machines. Outside Japan, the game was published by Midway Games as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called power pellets causes the ghosts to turn blue, allowing Pac-Man to eat them for bonus points. It is the first game to run on the Namco Pac-Man arcade board. The development of the game began in April 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, as most video games at the time were war- or sports-themed. Although the inspiration for the Pac-Man character was, reportedly, the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese symbol "kuchi", meaning "mouth". The in-game characters were made to be cute and colorful to appeal to younger players. The original Japanese title of Puckman was derived from the titular character's hockey-puck shape. 『パックマン』 (Pac-Man) は、ナムコ(後のバンダイナムコエンターテインメント)より1980年5月22日に発表されたアーケードゲーム、またはそのシリーズのタイトルで同社の看板タイトルまたはキャラクター。 世界で知られた日本産のコンピュータゲームの一つで、当時ナムコとの関係が一時的に密接となったバリー=ミッドウェイ(後のミッドウェイゲームズ)よりアメリカで発売されると、その知名度から80年代のミッキーマウスと称された。アーケード版テーブル筐体の定価は64万円。 ゲーム内容 ナムコ公式だけでも複数の派生作品があり、ゴーストの動き方からルールに至るまで多数の差異がある。 ここでは、最初に... Pac-Man (パックマン, Pakku Man?) es un videojuego arcade creado por el diseñador de videojuegos Toru Iwatani de la empresa Namco, y distribuido por Midway Games al mercado estadounidense a principios de los años 1980. Desde que Pac-Man fue lanzado el 21 de mayo de 1980, fue un éxito. Se convirtió en un fenómeno mundial en la industria de los videojuegos, llegó a tener el récord Guiness del videojuego d... 《吃豆人》(日语:パックマン,英语:Pac-Man,中国大陆译作“吃豆人”,香港译作“食鬼”,台湾译作“小精靈”,中国大陆又译作「吃豆子」)是一款由南梦宫公司制作的街机游戏。游戏最初于1980年5月22日在日本发行。本游戏由南梦宫公司的岩谷徹設計。游戏于1980年10月由Midway Games公司在美国发行。缺了一角的薄餅是岩谷徹創作此遊戲的靈感來源。 Pac-Man (conhecido em japonês com o nome de Puckman ou パックマン) é um jogo eletrônico criado pelo Tōru Iwatani para a empresa Namco, e sendo distribuído para o mercado americano pela Midway Games. Produzido originalmente para Arcade no início dos anos 1980, tornou-se um dos jogos mais jogados e populares no momento, tendo versões modernas para diversos consoles e continuações para tantos outros, incl... Pac-Man (с англ. — «Па́кман») — аркадная видеоигра, разработанная японской компанией Namco и вышедшая в 1980 году. Задача игрока — управляя Пакманом, съесть все точки в лабиринте, избегая встречи с привидениями, которые гоняются за героем. С повышением уровня игры изменяется только её сложность, архитектура лабиринта остаётся идентичной. باك مان (بالإنجليزية: Pac-Man) هي لعبة أركيد تم تطويرها من قبل شركة نامكو، صدرت لأول مرة في اليابان عام 1980م. وهي لعبة واسعة الأنتشار والشهرة منذ صدورها حتى يومنا هذا، وتعتبر باك مان واحدة من ألعاب الفيديو التقليدية في العالم، وهي مثال حي لثقافة عقد الثمانينيات. كانت اللعبة ظاهرة اجتماعية في وقت صد... NO COMMENTARY GAME-PLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALK-THROUGH Puzzle Solution LET'S PLAY https://www.youtube.com/c/fru77y
Don't Deal With the Devil Cuphead & Mugman Bosses: Botanic Panic Ruse of an Ooze Threatenin' Zeppelin Floral Fury Clip Joint Calamity Sugarland Shimmy Pyramid Peril Carnival Kerfuffle Aviary Action Fiery Frolic Honeycomb Herald Shootin N’ Lootin Dramatic Fanatic Murine Corps Junkyard Jive! High Seas Hi-Jinx Railroad Wrath All Bets Are Off! One Hell of a Time Run 'N' Gun Levels Forest Follies Treetop Trouble Funhouse Frazzle Funfair Fever Perilous Piers Rugged Ridge Cuphead: Don't Deal With The Devil is a classic run and gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e. traditional hand drawn cel animation, watercolor backgrounds, and original jazz recordings. Play as Cuphead or Mugman (in single player or local co-op) as you traverse strange worlds, acquire new weapons, learn powerful super moves, and discover hidden secrets while you try to pay your debt back to the devil! I love the style and visuals in Cuphead. Is it all hand-drawn? We also love it! And it’s a good thing too, because it takes a whole pile of work to bring this 1930’s aesthetic to Cuphead in the truest form we possibly can. We are heavily inspired by vintage Fleischer Studios and Disney hand-drawn animation, but still delve into other classic studios for inspiration – ComiColor, Van Beuren, Columbia Pictures, Copley Pictures and more. Cuphead is a 2-D run-and-gun shooter video game developed by brothers Chad and Jared Moldenhauer as Studio MDHR, drawn in the style of 1930s cartoons. The game follows the exploits of Cuphead and Mugman after they lose to the Devil in gambling. To repay their debt, they must take down several bosses (and beat stages) to earn back their freedom. Cuphead is the first game by Studio MDHR, an indie game development studio consisting of brothers Chad and Jared Moldenhauer. Its development began in 2010, and they worked on the game from their respective homes in Toronto and Saskatchewan. The game was inspired by 1930s cartoons such as that of Fleischer Studios, Disney, Warner Brothers, and cartoonists Ub Iwerks, Grim Natwick, and Willard Bowsky, particularly their most "subversive and surrealist" elements. Chad Moldenhauer called Fleischer Studios "the magnetic north of his art style." Platform(s): Microsoft Windows & Xbox One Engine Unity Developer: StudioMDHR Entertainment Genre: 2-D run-and-gun shooter Theme: Action / Adventure Mode: Single-player & Multiplayer Project: Indie Peashooter Peashooter EX - Mega Blast Spread Spread EX - Eight Way Chaser Chaser EX - Chaos Orbit Lobber Lobber EX - Kablooey Charge (uncharged) Charge (max) Charge EX - Radial Barrage Roundabout (the direction is irrelevant) Roundabout EX - Jumbo Rebound Super Art I - Energy Beam Super Art III - Giant Ghost Plane Peashooter Aeroplane Peashooter EX - Chomper Missile Aeroplane Mini-Bomb (direct hit and explosion) Aeroplane Mini-Bomb EX Shrink Fire Aeroplane Super - Super Bomb Morph Axe Parry Forest Follies: Deadly Daisy Murderous Mushroom Fiery Flower Bothersome Blueberry Toothy Terror Aggravating Acorn Acorn Maker Treetop Trouble: Bouncin' Beetles Woodpeckers Stack O' Woods Wasps Dragon Fly Elder Kettle Porkrind Legendary Chalice Mac Quint (Coin character) Canteen Pilot Chip Angel (Fishing Fish character) Funfair Fever: Magician Trampoline Ball clowns Balloons Robot Monkeys Cannons Shooting range Pretzel Hot dog Funhouse Frazzle: Jacks in the box Jacks Stars Tiny Rockets Toy Cars Toy Ducks & Ducklings Tubas Two-Mouthed Walls Rugged Ridge: Mountain Goats Pyro Heads Stone Lions Sludge Monster Grim Jr. Satyr Face Cyclops: Perilous Piers: Fishy Flyers Larnicle the Barnicle Crabby Clawsters Urban Urchins The Buoy Boys Kaptain Krustacean Perilous Pearl Shooters Shy Shrimp Porkrind Legendary Chalice Ludwig Wolfgang Pirate Girl Pacifist Turtle Forkington Porkrind Legendary Chalice Quadratus Barbershop Quartet (minus one = Barbershop Trio) Canteen pilot Cookie girl Juggler Lightbulb scholar King Dice Tipsy Troop Chips Bettigan Mr. Wheezy Pip and Dot Hopus Pocus Phear Lap Pirouletta Mangosteen Mr. Chimes The Devil A Hat in Time Azure Striker Gunvolt Banjo-Kazooie Broforce Castlevania Cave Story Code: Hardcore Conker Contra Crash Bandicoot Croc Cuphead Donkey Kong Drawn to Life Epic Mickey Freedom Planet Ganbare Goemon Geometry Dash Jak and Daxter Kirby LittleBigPlanet Mario Cuphead Complete Walkthrough \ Boss Fight Guide 100% All Coins Run & Gun Strategy Gameplay No Commentary Gameplay Nintendo Switch NX Emulator Wii 3DS XL DS Apple iPhone Games iPad iOS Google Android Play Steam Coop Playthrough 100% Solo Campaign Walkthrough 4K 60FPS Multiplayer Let's Play Story Review 1080p HD Microsoft Xbox One X Enhanced Xbox 360 Achievement Sony Playstation PS4 Pro Trophy PS3 Vita TV PSP Portable Console Windows PC Gaming https://www.youtube.com/FRU777Y
LEGO Harry Potter: Years 1-4 Levels: Year 1 - Harry Potter and the Sorcerer's Stone: The Magic Begins Out of the Dungeon A Jinxed Broom The Restricted Section The Forbidden Forest Face of the Enemy Year 2 - Harry Potter and the Chamber of Secrets: Floo Powder! Dobby's Plan Crabbe and Goyle Tom Riddle's Diary Follow the Spiders The Basilisk Year 3 - Harry Potter and the Prisoner of Azkaban: News From Azkaban Hogsmeade Mischief Managed The Shrieking Shack Dementor's Kiss The Dark Tower Year 4 - Harry Potter and the Goblet of Fire: The Quidditch Cup Dragons The First Task Secret of the Egg The Black Lake The Dark Lord Returns Bonus Levels LEGO Harry Potter: Years 5-7 Levels: Dark Times Order of the Phoenix Dumbledore's Army Focus! Kreacher Discomforts A Giant Virtuoso A Veiled Threat Lego Harry Potter: Years 1–4 is a Lego-themed action-adventure video game developed by Traveller's Tales and published by Warner Bros. The game is based on the Lego Harry Potter line and its storyline covers the first four films in the Harry Potter series: Harry Potter and the Philosopher's Stone, Harry Potter and the Chamber of Secrets, Harry Potter and the Prisoner of Azkaban, and Harry Potter and the Goblet of Fire. The game is available on the Wii, Xbox 360, PlayStation 3, Nintendo DS, PlayStation Portable, Microsoft Windows, OS X, iOS Nintendo Switch and Android. The OS X version of the game was released on 22 February 2011 by Feral Interactive. The game was released for the PlayStation 4 on 21 October 2016, as part of the Lego Harry Potter Collection, which bundles the game with its sequel, Lego Harry Potter: Years 5–7, and was also released for the Xbox One and Nintendo Switch on 30 October 2018. Other versions of the game were released on 29 June 2010 in North America, 25 June 2010 in Europe, and 30 June 2010 in Australia and New Zealand. The game received positive reviews from critics. Gameplay Lego Harry Potter's gameplay is similar to that of most previous Lego video games, with an emphasis on collecting, exploring, and solving puzzles. Casting spells is an integral part of the gameplay, with a wide range of spells available for unlocking as the player progresses. As there are many spells available in the game, the player can use the spell wheel to select the spell. Potion-making is another integral feature; potions can help the player complete levels or, if created incorrectly, have adverse side effects such as turning the player into a frog.Changes to the mechanics of previous games include 'Student in Peril' missions, which are a group of challenges to help a student, and Polyjuice Potion, which allows players to temporarily change one of the player's characters into any other mini-figure unlocked. A major change is to the hub system. Diagon Alley serves as a hub for purchasing unlockable extras, The Leaky Cauldron works as a hub for returning to previous levels, while Hogwarts acts as a constantly evolving massive hub with the unlockable characters found by picking up their hidden portraits.The bigger areas in Hogwarts have led developer Traveller's Tales to improve the overall level design. Also included is another bonus level that allows players to customize the level similar to Lego Indiana Jones 2: The Adventure Continues. If the player is lost in-game, they can follow a trail of Ghost Studs to the next level. These do not count towards the stud total, but will guide the player to the next section of the level. However one of the collectible 'red bricks', found in the courtyard next to Herbology, gets the player an 'extra' that makes the ghost studs worth 1,000 each.The central hub is Diagon Alley and its entrance through the Leaky Cauldron. Players can access a room at the second floor of the building to watch cutscenes from the game, as well as using a notice board with pictures from where the player can play completed levels again. Diagon Alley serves as a series of stores where the player is able to buy characters or change a number of customizable ones, spells, and bricks that have a varying range of uses, such as changing the player's wand to a carrot, or making the player invincible. Players are also able to visit Gringotts or Borgin and Burkes in order to play extra levels. There are 167 characters purchasable in the game.The game covers a wide range of characters of the first four parts, from notable ones like Albus Dumbledore, and Severus Snape, to others like Viktor Krum in shark form or the Trolley Witch from the Hogwarts Express.The storyline is substantially unaltered from the movies, with slight changes to allow consistent two-player mode throughout the game. NO COMMENTARY GAME-PLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALK-THROUGH Puzzle Solution LET'S PLAY https://www.youtube.com/c/fru77y
Campaign Maps Levels Chapters The Curse of the Black Pearl Chapter 1 - Port Royal Chapter 2 - Tortuga Chapter 3 - The Black Pearl Attacks Chapter 4 - Smuggler's Den (not in handheld versions) Chapter 5 - Isla de Muerta Dead Man's Chest Chapter 1 - Pelegosto Chapter 2 - A Touch of Destiny (Not in handheld versions) Chapter 3 - The Dutchman's Secret Chapter 4 - Isla Cruces Chapter 5 - The Kraken At World's End Chapter 1 - Singapore Chapter 2 - Davy Jones' Locker/Up is Down (Not in handheld versions) Chapter 3 - Norrington's Choice/Escape from Flying Dutchman Chapter 4 - The Brethren Court/Shipwreck City Chapter 5 - The Maelstrom On Stranger Tides Chapter 1 - London Town Chapter 2 - Queen Anne's Revenge Chapter 3 - White Cap Bay Chapter 4 - A Spanish Legacy ( Not in handheld versions ) Chapter 5 - The Fountain of Youth Bonus The Ride Lego Pirates of the Caribbean: The Video Game is a Lego-themed action-adventure video game developed by Traveller's Tales and published by Disney Interactive Studios. Released in May 2011, to coincide with the release of Pirates of the Caribbean: On Stranger Tides, the game is based on the Pirates of the Caribbean film series, and its storyline covers the first four films. The game is available on the Microsoft Windows, Mac OS X, Nintendo 3DS, Nintendo DS, PlayStation 3, PlayStation Portable, Wii, Xbox 360. Gameplay Gameplay is similar to previous Lego video games in the series. The game uses the same two player drop in drop out co-op mechanics used in all the Lego video games. The hub in this game is called The Port. From here, players advance through the game, unlock characters and extras, and as players get further through the game, The Port will evolve and get bigger, revealing new areas to unlock and discover new things. Like past titles, different characters have different abilities. For example, everyone (except characters like Davy Jones who can walk under water) can swim under water, and members of Davy Jones's crew can breathe whilst doing so, Captain Jack Sparrow has the ability to use his compass, which points him to hidden items throughout the level, Will Turner has the ability to throw axes at targets to complete objectives, while female characters such as Elizabeth Swann have the ability to jump higher than other characters in order to access areas unreachable to other characters. The 3DS version uses the StreetPass feature to activate sword fights. Development The game was officially announced on 18 November 2010. The game was developed by Traveller's Tales and published by Disney Interactive Studios. It was released in May 2011 to coincide with the release of the fourth film in the series, Pirates of the Caribbean: On Stranger Tides. A demo was released online at the beginning of May 2011. It includes the very first level in the game 'Port Royal'. It is set in Port Royal and is based on the first few chapters of The Curse of the Black Pearl, including the scene in which Will duels Jack and when Jack and Will commandeer the Dauntless and then steal the Interceptor. Reception Lego Pirates of the Caribbean: The Video Game received mixed reviews from critics. GameSpot gave 6.5/10 for Microsoft Windows, PlayStation 3, Xbox 360, and Wii, while 6.0/10 for PlayStation Portable, Nintendo 3DS, and Nintendo DS. IGN gave 7.5/10 for PlayStation 3, Xbox 360, Wii, and Nintendo DS, while 8.0/10 for Nintendo 3DS. GameZone gave the Wii version an 8/10, stating "LEGO Pirates of the Caribbean is an impressive action-adventure game that's fun throughout its entirety. Fans of past games or the Pirates license should play this game without hesitation."Eurogamer rated the game an 8/10, stating that "It's true that those who've played the last two or three Lego titles might experience a little déjà vu, but the rest will likely find that a pirate's life is very much for them." Game Informer rated the game 7/10, stating that "LEGO Pirates of the Caribbean doesn't enhance the LEGO franchise as the Clone Wars game did a few months back, but it offers another well-executed entry." Sales Lego Pirates of the Caribbean: The Video Game was the third top-selling video game in May 2011. NO COMMENTARY GAME-PLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALK-THROUGH Puzzle Solution LET'S PLAY https://www.youtube.com/c/fru77y